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Game and Interactive Media Design


Game and interactive media design programs teach people how to design and program interactive media for computer and video games and Internet applications.

Game and interactive media design programs include topics such as:


Students in game and interactive media design programs may be able to specialize in modeling, virtual environments, and simulation.


Many community colleges and other two-year schools offer associate degree programs in game and interactive media design. An associate degree usually takes two years to complete. After earning an associate degree students can transfer to a college or university for further study.

Many colleges and universities offer bachelor's degrees in game and interactive media design. A bachelor's degree usually takes about four years of full-time study.

A few universities offer graduate degrees in game and interactive media design. A master's degree typically requires two years of study beyond a bachelor's degree. A doctoral degree (PhD) typically requires three years beyond a master's degree.

See schools that offer this program.

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Careers Directly Related to this Program of Study

Program Admission

You can prepare for this program by taking courses in high school that prepare you for college. This typically includes four years of English, three years of math, three years of social studies, and two years of science. Some colleges also require two years of a second language.

Below is a list of high school courses that will help prepare you for this program of study:

Graduate Admissions

Admission to master's degree programs is competitive. You need a bachelor's degree and good grades. You also need to submit letters of recommendation and a statement of purpose.

Additional requirements at some schools include:

Typical Course Work

Program Courses

In this undergraduate program, you typically take courses such as the following:

Graduate Program Courses

Graduate course work tends to vary depending on the program. However, the outline of a typical master's degree curriculum looks like the following:

Things to Know

When undergraduate programs require you to submit a portfolio, you can include various types of creative work from high school, hobbies, clubs, volunteer work, and community projects.

Game and interactive media designers begin to develop their professional portfolios during college. You can include examples of work you've done independently or as part of a team. Computer techniques in visual arts are essential to a developing portfolio of creative work in this program.

Advanced degrees are needed to teach and often to specialize in highly technical work.


East Side Area

Washington State University - Pullman

King-Snohomish Area

Academy of Interactive Entertainment

Bellevue College

DigiPen Institute of Technology

Edmonds Community College

Highline College

Lake Washington Institute of Technology

Northeastern University - Seattle

Shoreline Community College

University of Washington - Bothell

Spokane Area

Whitworth University

Tacoma Area

Clover Park Technical College

Vancouver Area

Washington State University - Vancouver

West Side Area

Skagit Valley College